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Old Jan 15, 2010, 01:17 AM // 01:17   #1041
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Originally Posted by Ariovist Lynxkind View Post
oh, you would be surprised. how many left GW to go play Aion, only to return a month later...

on the nerfing side of things, this will really only affect farms, as well as their target: speed clears. I dont see this affecting the running business
I wasn't surprised at all to see the Aion exodus/return thing. I could have told you it would happen. S'what happens when the same mob make something new and flashy.
Most folk don't feel comfortable in the long term going from a f2p realm where they have status and knowledge to a p2p model in which they're noobs and pov stricken, just like everyone else. The security woes and unabashed grind of Aion would have helped to seal the deal, as both had already annoyed those migrating from GW to at least some extent.

IMHO, it's not that the players won't leave, or that they don't all have several other games lined up to take up their time with when they do leave, it's simply that aNet haven't given the playerbase sufficient incentive (Nerfs/lack thereof?) to say the fatal words..

"Oh you have to be kidding me!?!" "That's it, enough's enough.."

I'm not saying everyone is gonna do that, nor am I saying that a majority of players will, what I'm saying is that the fact that any players at all are going to be driven away from a game they love, by the company that made it, for the reason of trying to force people to play to an over-vocal portion (l33tboiz o yea!) of the playerbase's fiddle.

Which they won't.

It's a dangerous road aNet are treading with this one, as they've already outsmarted themselves, by giving us tools they never foresaw the utility of, leaving them for as long as they did, which is especially important when you consider the fact that a lot of the current playerbase is new, and has never seen GW without them, and then threatening to take them away, or change them so much they become unusable. This is all a result IMO, of a perfect example of a company that has built something far bigger than themselves, and no longer has the skill, or understanding of the thing, to look after it properly.

Regardless of what they do now, the amount of time they've done whatever it is that they've been doing besides releasing the update; the security issues, the amount of bugs of late, the servers lagging crazily everywhere, all of the different issues that have plagued players of late, are all adding up to a rather large mess for aNet over the next few months..

Last edited by Turbo Ginsu; Jan 15, 2010 at 01:26 AM // 01:26..
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Old Jan 15, 2010, 01:47 AM // 01:47   #1042
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It's a dangerous road aNet are treading with this one, as they've already outsmarted themselves, by giving us tools they never foresaw the utility of, leaving them for as long as they did, which is especially important when you consider the fact that a lot of the current playerbase is new, and has never seen GW without them, and then threatening to take them away, or change them so much they become unusable. This is all a result IMO, of a perfect example of a company that has built something far bigger than themselves, and no longer has the skill, or understanding of the thing, to look after it properly.
*sigh*
GW1 is 5 years old! (congrats ANet!)
There are always 'new' players coming in and joining...in any game you play.
Just remember the same threads here on GURU about Ursan/CoP/ and the new guy..SF.......ALWAYS plenty of QQ about someone's 'favorite' skill getting nerfed.
ANet has 'looked' after GW 'properly' for 5 years.
We are all still playing, and moaning about nerfs, and buffs.
The circle of life..yadda yadda yadda.
Suck it up, and go kill something. (INGAME of course!)
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Old Jan 15, 2010, 01:53 AM // 01:53   #1043
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Well, although I sort of expected this, it's still quite amazing how "an update every 2 months" has stretched to around half a friggin year.

At this rate, Arena Net are not only putting the nails in the coffin of GW1, but also GW2 too. At this rate, I feel people won't want to have to go through s**t like this again with Arena Net, and to tell you the truth, I was looking forward to GW2, but just because of the lack of commitment A-Net have shown, I doubt I will end up interested at all.

A-Net need to get their priorities in order, and what they have to realise is, no matter how big a picture GW2 is, they need to properly support this game or they will end up with less and less people going on from GW1 to GW2. I will probably be on that list.

/slightly off topic rant and such.
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Old Jan 15, 2010, 02:04 AM // 02:04   #1044
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ANet has 'looked' after GW 'properly' for 5 years.
I beg to differ. If the majority of old players I talk to, and this includes close friends who've played since beta and subsequently left due to constant stupidity in regards to skill balancing, say that aNet have fumbled since factions, do I believe them or you?

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We are all still playing, and moaning about nerfs, and buffs.
The circle of life..yadda yadda yadda.
Again, this isn't right, because we aren't all still playing are we? Hell, even this thread has any number of ppl who are no longer playing. Why? Back to my first paragraph with you, sir!

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Suck it up, and go kill something. (INGAME of course!)
If you read through my previous posts, in no place do I ever stoop to Q'ing the Q. I am merely expressing an opinion and voicing concerns that I have just as much right to speculate on as anyone else who has posted in this thread.
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Old Jan 15, 2010, 02:11 AM // 02:11   #1045
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I will say it again and again who cares the damage is done u cant take the money with u, i think alot of the na sayers are the ones that didnt jump on the SF band wagon i know i didnt but man o man lol . We have GW2 to look forward too just buff up your hall and who cares what the rest do to try for there uber peenee and all that lmao........
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Old Jan 15, 2010, 02:29 AM // 02:29   #1046
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nope, he is saying that if you are bad, you shouldn't be able to steamroll the entire game with 1 skill but rather get better.
Then the focus of the argument should be about invulnerability. Guys crying about their pretend items losing value is pathetic. Last time I checked, people couldn't use a physical manifestation of ecto to buy groceries. Now unscrupulously selling virtual ecto for real life money is another matter all together. That is valid. That is a legitimate reason to nerf SF and other farming builds into oblivion (Not that that is what I want mind you).
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Old Jan 15, 2010, 02:52 AM // 02:52   #1047
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This update seriously doesn't scare me unless they only NERF and don't buff anything. But of course they will buff something to keep people around and something will be a little too strong and someone will make it a little too overused and thus the cycle begins again.
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Old Jan 15, 2010, 02:52 AM // 02:52   #1048
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Concidering updates are usually Thursday (Unlike contrary believe of ppl who say it's friday -friday is when weekend events start, duur), and this is concidered the second thursday of Januari, should I get my hopes up that the promised OKTOBER UPDATE is going to be tonight?
Yes, it's probably either today or next month. Wouldn't get my hopes up too much for today. Or for next month for that matter .
Next month maybe? Gogo SF farming!
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Old Jan 15, 2010, 02:52 AM // 02:52   #1049
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Originally Posted by FrostymcPewPew View Post
Well, although I sort of expected this, it's still quite amazing how "an update every 2 months" has stretched to around half a friggin year.

At this rate, Arena Net are not only putting the nails in the coffin of GW1, but also GW2 too. At this rate, I feel people won't want to have to go through s**t like this again with Arena Net, and to tell you the truth, I was looking forward to GW2, but just because of the lack of commitment A-Net have shown, I doubt I will end up interested at all.

A-Net need to get their priorities in order, and what they have to realise is, no matter how big a picture GW2 is, they need to properly support this game or they will end up with less and less people going on from GW1 to GW2. I will probably be on that list.

/slightly off topic rant and such.
Okay, I seriously dont get this whole 'running down GW1 is going to mean GW2 support is gunna suck' (to paraphrase) thing is coming from. While in some instances I can kind of see (wanting to retain player base), there are a couple of things I see blowing holes in that kinda statement

first off: the ones updating the game are a small portion of the ANet staff. nearly everyone else is working on GW2, and that is where the company focus is, so it will be more supported than GW1 currently is. That is also not to mention some of the stuff they have put into the game since the Live Team started (MOX, the Menagerie, Zquests and coins, costumes, overhaul of the PvP heros/hench issue, etc)

second: GW2 is being started from scratch, as they have wanted to implement more stuff and cant on the existing architecture. Also they are redoing how they do skills, so they hopefully wont have the same imba problems second time around

thirdly: and to me this is an important one, people are still going to get the game anyway. They will get the trial, or they will just buy it, even if they have given up on GW1 just to see what it is like.


I will say that they shouldn't have made the 'skill update every 2 months' comment (just like the 'new content every 4 months' comment) though they still have done pretty well for the limited workforce that they have. But GW1 is not a reflection of what GW2 is going to be like
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Old Jan 15, 2010, 03:12 AM // 03:12   #1050
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GW1 is not a reflection of what GW2 is going to be like
How can you just assume that, based on the current track record? Last time I checked, quality control was an issue that generally affected the performance of entire companies, not just a single product.

I could think right now of a certain games manufacturer that releases beta's in the guise of finished product and insidiously uses the players as unofficial beta testers; I'm not going to name names but I'm sure most will know who I'm talking about. That's quality control affecting the entire company right there.

IMO, regardless of what is different in GW2, the management of it and the support quality it receives can certainly be seen as questionable given the current state of GW1, which until GW2 actually materializes, is still aNet's #1 baby.
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Old Jan 15, 2010, 03:15 AM // 03:15   #1051
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Seems no update today... I guess they will wait until February... wow ANET loves to procrastinate. I think they are just too scared to kill Shadow Form.
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Old Jan 15, 2010, 03:16 AM // 03:16   #1052
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If Anet nerfs farming altogether, I'll LOLOL aaaallllll the waaaaaay hoooooome....

..and there'll be a nice massive exodus of PvEers, leaving all farming area districts empty. I'll be sure to pull up a bowl of popcorn and uncheck local chats across all the high-end farming areas so I can LOLOL get my LOLOLOL on. Oh, I just can't wait any LOLonger! <333333333
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Old Jan 15, 2010, 03:32 AM // 03:32   #1053
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I'm not sure why they *want* to nerf farming.

They may claim that it "ruins the game economy" but keep in mind that even with things like UWSC, ectos (one of the most important parts of the GW economy) never went below 4.3k or so.

Even with things like SoOSC, the price of BDS are still very high, especially for a q. 9.

It's almost like there are some titles that GW does not want us to obtain ... killing things like DSC and MQSC would make it unrealistic to really try to obtain those titles. Who wants to spend such a ridiculous amount of time in JQ (for example) in order to go from r1 to r12? After all, it still takes a very long amount of time to max those titles from start to finish, even when speed clearing. So why mess with it?

In theory I guess I can see the positive to nerf some things ... maybe if people couldn't "run" dungeons then maybe players would actually form parties more. I guess it remains to be seen. All I know is that I have a very, very difficult time finding parties for certain things (especially NM dungeons!). And the notable dungeon in this regard is Duncan; which is almost impossible to find a group for in NM... which people don't run anyway, so apparently it doesn't "force" people to form groups even if there are no runners available...

Last edited by huitzilopoctli; Jan 15, 2010 at 03:36 AM // 03:36..
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Old Jan 15, 2010, 03:47 AM // 03:47   #1054
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Farming builds are only effective in certain areas. SF and 600/Smite work in most areas of the game. Therefore, they are not farming builds. They can be used for farming (among other things), but they are not actually farming builds. They are "rape PvE" builds.

Now, if Anet talks about nerfing 55 or the various raptor farms out there, then you can say they want to nerf farming.
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Old Jan 15, 2010, 03:47 AM // 03:47   #1055
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Next month maybe? Gogo SF farming!
Next month indeed. Sadly, many guilds had prepared backup plans just in case Anet nerfed the broken shit in GvG this month. It looks like they wont.

Continue to rape face, MoI eles. I look forward to seeing you in basically every GvG until the skill update .
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Old Jan 15, 2010, 03:57 AM // 03:57   #1056
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I wonder why people farm in this game. I have more than 4000 hours (not AFK) gameplay, and every single farm done (by myself) was testing builds, just that. I have everything I need in this game, EVERYTHING without farming, just playing the game for fun; I don't even have the first tier of the Kind Of A Big Deal title.

EDIT: I forgot I have an uber expensive Everlasting Tonic I can sell and buy 2 FoW armors, lol. The big problem is I don't like FoW armors and Torment weapons (expensive PURPLE weapons you cannot dye, come on). Please make a better job about expensive weapons/armors in GW2.

Last edited by NeHoMaR; Jan 15, 2010 at 04:05 AM // 04:05..
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Old Jan 15, 2010, 04:09 AM // 04:09   #1057
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well considering canthan new year is coming up im guessing they will use it as an excuse to not update, therefore soonest update = mid march. >< I just want to see skills changed so I can play around with them.
Nah, the March update will be that someone gets sick.

ETA of this update is around June/July time
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Old Jan 15, 2010, 04:23 AM // 04:23   #1058
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I estimate this skill balance update arriving upon GW2's release, and then they'll simultaneously pull the plug on GW1 while posting up an official saying "Sorry folks, not enough /care tbh."
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Old Jan 15, 2010, 05:29 AM // 05:29   #1059
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Nah, the March update will be that someone gets sick.

ETA of this update is around June/July time
Hah, what am I talking about. Can't be march, that is when ANet planned their spring break vacation to Cancun with all the dough they are rolling in over the dwayna/grenth costumes. Can't be april either thats obviously for april fools day and easter... mabye may? or do they celebrate cinco de mayo as well?
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Old Jan 15, 2010, 05:38 AM // 05:38   #1060
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Wow. So just to be clear then; you would actually see no problem at all with such a skill?
Ok, let me try to describe the problem as I see it in another way:

Cockroaches = PvE Imbalance
Cupboards = Shadow Form
Closets = 600Smite
Storage containers = New Buffs

Anet "Ok, we have this big Cockroach infestation in our home! The problem isn't really the Cockroaches though, it's the dark hiding places in the home! Quick, yank out all the Cupboards! Damn, the Cockroaches are still here. Quick, tear out all the Closets! Oh wait, we have no place to store this stuff...Lets get some Storage Containers! Damn, we still have a Cockroach problem! Oh no! Storage Containers are dark places too! Get rid of them!"

It's classic scapegoating. PvE imbalance still exists because it's a design flaw in the game mechanics, not a result of 1, 2, or even a dozen or more builds! And your side keeps saying "well, yeah we know it won't fix it, but tearing out all the Cupboards and Closets is better than doing nothing.". No, it's not!

Look you guys want to keep accepting "busy work" as a fix, be my guest. I don't need perma or 600smite, I never played ursan, and I am more than fine plugging away with my lowly warrior. But the plain and simple fact is: All these updates are an exercise in futility! I say, forget PvE "balance", it's a myth. Let's all get dirty and play in the mud until GW2 arrives!
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